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NGUI 3 Support / Re: Masking UITexture inside ScrollView doesn't work!!
« on: August 22, 2015, 02:08:20 PM »
ok, thanks to this subject, I found a solution :http://www.tasharen.com/forum/index.php?topic=13450.0
I understood it was not possible to mix rect-based clipping with texture mask-based clipping.
So I stopped using a panel above my texture to mask it inside a scrollview. I am now using a material with a shader modified from "unlit/Transparent Colored 1".
I made multiple errors in the process of creating the shader, not placing it in appropriate ressource folder and not naming it correclty so that NGUI find it.
Cheers,
Cedric
I understood it was not possible to mix rect-based clipping with texture mask-based clipping.
So I stopped using a panel above my texture to mask it inside a scrollview. I am now using a material with a shader modified from "unlit/Transparent Colored 1".
I made multiple errors in the process of creating the shader, not placing it in appropriate ressource folder and not naming it correclty so that NGUI find it.
Cheers,
Cedric
