Hi,
I'm facing an issue that I can duplicate only on Android and Samsung devices.
I have a menu placed in a UIPanel that clips the area.
A UIScrollview that holds a UIGrid with 8 icons in each.
UIAtlas firstly was defined 1024x2048, then 2048x2048, the issue mentioned below is the same in both cases.
It works perfectly on iOS devices, and in several Android devices, we detected issues on Samsung Galaxy S4 and S5 devices, Galaxy Note,
the UISprites used for the icons and backgound are not shown, and seems like white transparent placeholders.
UIAtlas uses Unlit/Transparent Colored, that seems has some issue with clip on android devices, if I chage to Unlit/Transparent, the icons are show on the devices, but does not clip and also raises errors that the shadder does not have clip function.
Currently I'm using NGUI 3.5.5 and Unity 4.5.1f3.
Please can you provide me some guidance on solve this issue?
Thanks!