Author Topic: Need help with sprite sorting, et al  (Read 4242 times)

dogfacedesign

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Need help with sprite sorting, et al
« on: January 25, 2016, 04:07:13 PM »
Hello everyone!  Just picked up NGUI and I am very impressed by what I've been able to accomplish in a very short period of time!  I'm a fairly experienced software developer, but I am still learning Unity and C#, so please .... thanks for your patience! :D

What I am trying to do sounds uber simple, but I'll be a mofo if I can get it working.  About to pull my hair out over here lol.

Basically just trying to have a 1920x100 (or tiled/fluid) header at the top of the screen, and then have my bank of icon sprites distributed across it.  I have the icon sprites themselves working great, but .... that damned header image keeps covering them up! grrrrrrr.  I've tried turning the header into a sprite and doing sprite layer sorting, no dice.  I've tried about a million things and honestly, I am sure this is something so unbelievably simple that it will invariably piss me off once I learn what I am missing here.

At any rate, any guidance, advice, code, etc. would be ridiculously appreciated!

Cheers.

dogfacedesign

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Re: Need help with sprite sorting, et al
« Reply #1 on: January 25, 2016, 04:11:00 PM »
I should add that the icon sprites themselves are not in the Atlas, but are dynamically generated in C# - they need to be given the nature of this app I'm fiddling with.

Cheers.

dogfacedesign

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Re: Need help with sprite sorting, et al
« Reply #2 on: January 25, 2016, 07:42:14 PM »
I knew if I typed my plea for help in here that I would figure out what it was.  Was just defining my background "box" sprite incorrectly.  All is well now!

Cheers.