Hi Aren and community, I hope you are doing fine.
I am having compatibility problems between NGUI 3.9.8 and uSequencer 1.5.1.1 (under Unity 5.3.2), when targeting Windows Store Apps 8.1. I know that this is not a problem with NGUI as it is, but maybe someone has some insight on the root of the problem. I have already posted in the uSequencer forum.
I have found that uSequencer can not animate (at least) the alpha component of an NGUI object in WSA. This happens only on the actual device, not on the editor. All the animations play fine in Android / WebPlayer / Windows standalone / WebGL. The only problem is in WSA 8.1.
I have already created a blank project with NGUI and uSequencer to ensure that some other code is not the cause of the problem.
I hope you can help with this problem.
Thanks in advance.
Oriam