Author Topic: Scaled UILabel looks weird  (Read 2010 times)

agp12

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Scaled UILabel looks weird
« on: December 03, 2012, 01:35:53 AM »
So, In editor, the scaled UILabel seems fine. I use the Fantasy Font.
The problem is, when I build the .apk file and run it in Android device, it gets blurry.
Here I attached the picture. The 1.png is how the scaled UILabel viewed in Editor Unity. The 2.png is the one that runs on Android device.

I have read this http://www.tasharen.com/forum/index.php?topic=6.msg11833#msg11833, I have set the build setting to enabled opengl es 2.0, the fantasy atlas I used is already using unlit/transparent colored shader too. So how is this problem appear?
Actually, I move NGUI folder into the Asset folder. Is this correct?

Any help?
« Last Edit: December 03, 2012, 01:43:08 AM by agp12 »

agp12

  • Guest
[Solved] Re: Scaled UILabel looks weird
« Reply #1 on: December 03, 2012, 03:57:40 AM »
Okay I solve my problem :D

The solution is make sure to edit Quality Settting in : Edit-> Project Settings-> Quality.