Hey again,
Here's another prob, but it might look dumb to you since you made NGUI plugin

I have a GO with an Anchor on it, and I'd just like to have the position of this GO in ScreenPoint (pixel tho, since you can't get iOS point value).
But since it's under a UIRoot etc, the Camera.WorldToScreenPoint() doesn't work properly (I don't know what do I have to multiply by the ratio).
Do you have any idea how I should get the screen position of my object ?
Thanks in advance.
Cheers,
Abnaxus.