I need to add UILabels only through code for a variety of cameras in C#.
I'm very familiar with C# and creating controls on the fly, but I have a lot of render textures that I need to add labels to and I don't want to do it through the UI designer.
Honestly this is the only reason I brought NGUI is to create these labels, however, I'm sure I will leverage it for other things using the designer.
However, I add a camera dynamically, set it to focus on a layer, and am already turning it into a RenderTexture. All is good. Now I want to dynamically add a series of UILabels and position them on the created camera so the text renders in the RenderTexture.
Can someone help me briefly explain the process? What is the minimum NGUI controls I need to add labels to a camera.
Thank you!