If i try to move the sprite the script on it it works .
but if i try to instantiate sprites in certain order and then access them it wont move them .
The funny thing is : I can rename them, i can print their position ( Which prints the right position but in the viewport it is not moving at all )
And more : all these was in edit mode ( [ExecuteInEditMode] ) .
If i do the same in runtime it works, but i cant save it, if i try to copy the sprites when it runs, stop the game, past the sprites, their position return to 0.0.0 again... How can i fix that ?