Author Topic: [Resolved] Atlas issue  (Read 2715 times)

rapickt

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[Resolved] Atlas issue
« on: July 25, 2014, 04:18:59 AM »
Hi.

My texture looks pretty ugly In game. But they looks normal in my atlas, i modified the compression so they looks like what i have in photoshop, but still when i'm in game or in my scene, they are ugly again.

I'm working on an Android project.

Screens attached.

Thanks
« Last Edit: July 28, 2014, 02:21:12 AM by rapickt »

ArenMook

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Re: Atlas issue
« Reply #1 on: July 26, 2014, 12:19:57 AM »
Looks like 16 bit compression to me. Overwrite the texture import settings for Android on your atlas and make it Truecolor.

rapickt

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Re: [Resolved] Atlas issue
« Reply #2 on: July 28, 2014, 02:24:27 AM »
Indeed, I modified the default settings, but the override for Android was checked with shitty parameters.

Thanks.