I have object of which I want to change the Unity2DSprite's Color tint.
I read in an old thread that the presence of "mColor" in the Inspector is just a bug and it's not supposed to change the color tint.
So I tried to make an Animation event with the following:
public void ChangeTheColor() {
the2DSprite.color = new Color32(220,60,51,255) ;
}
But when I go back to the Animation editor, this function is said to be "not supported".
Why is that and how can I change the color tint of my Unity2DSprite?
Thanks a lot