Hi there
I attached 2 on the GameObject which UIWidget attached.
And this child is attached UILable.
UIWidget and TweenScalex2
|-UILable
1st.
PlayStyle = "Once".
Duration = 1
Start Delay = 0
Tween Group = 0
Ignore TimeScale = false
2nd.
PlayStyle = "Once".
Duration = 1
Start Delay = 1
Tween Group = 0
Ignore TimeScale = false
And the UIWidget's "Anchors" Execute setting is "On Enable".
I play it by set deactive and set active like below
NGUITools.SetActiveSelf(gameObject,false);
NGUITools.SetActiveSelf(gameObject,true);
However... sometimes UILable's text couldn't appear.
it is active and scale is okey. but it can't show in the Game scene