Hi guys,
I saw that this feature was added in 3.9.9. I'm using 3.10.0
I'm not actually using this particular functionality, but I got a warning...
Unable to find property frame
UnityEngine.Debug:LogWarning(Object)
NGUIEditorTools:DrawProperty(String, SerializedObject, String, Boolean, GUILayoutOption[]) (at Assets/NGUI/Scripts/Editor/NGUIEditorTools.cs:1483)
NGUIEditorTools:DrawProperty(String, SerializedObject, String, GUILayoutOption[]) (at Assets/NGUI/Scripts/Editor/NGUIEditorTools.cs:1438)
UISpriteAnimationInspector:OnInspectorGUI() (at Assets/NGUI/Scripts/Editor/UISpriteAnimationInspector.cs:27)
UnityEditor.DockArea:OnGUI()
Looks like the issue was not implemented correctly or not synced between UISpriteAnimation and UISpriteAnimationInspector.
(using the name 'frameIndex' and 'frame')
Was easy to fix though. Just wanted to check if this might need fixing for a future version.
Cheers,
Diederik