Hi,
We're having problems with some tweens not playing correctly or ending in odd places at low framerates. None of our tweens scale to or from 0, and some of the problems happen on tween position as well as tween scale, where a sprite/game object won't end in it's intended resting position. It's a similar bug to the one seen in Fallout Shelter where sliding UI elements sometimes finish before being in the correct "To" position so appear over the top of one another.
Most are set to ignore TimeScale (though we've seen the same issue happen with or without TimeScale being ignored). Any help or pointers to the cause would be great.