Author Topic: Shader performance  (Read 2990 times)

db82

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Shader performance
« on: August 30, 2012, 11:59:55 AM »
Hi

What would be the quickest shader to use for font materials on the iPhone? I don't need to colour the text.

Thanks.

ArenMook

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Re: Shader performance
« Reply #1 on: August 30, 2012, 04:43:56 PM »
Something that doesn't do alpha blending. Unlit cutout would likely perform best. That shader isn't in NGUI though. You'd basically take Unlit/Transparent Colored, then change "SrcAlpha OneMinusSrcAlpha" to "Blend Off".