I position my UILabel just perfectly within my UI. Then I change the text of the UILabel by code and it jumps up like 20 pixels... Any idea why this is happening? I am using a custom packed font, used glyph to create the bmp txt... Seems to work well for static UILabels, but if I modify the text in code it jumps up. To counteract this I am having to shift the labels before play.. just looks bad.
Ideas?
Thanks!