(Sorry if this is a noob question, I am pretty new to NGUI)
Is there a way to manipulate the size of the image to stop the width from being cut off on really thin devices? I have my game scaling fine for "most" devices that were the same size and bigger however I have ran into this issue and am a little stuck.
Picture taken from a smaller device

Picture from a larger device

I'm not sure if this is a problem with manipulating the camera or a simple script fix or something to do with the UI Panel. I have been tinkering around to no avail and won't have access to a smaller device for a little while, hence why I am asking for help in find ind the solution. (Unity only offers so many different resolutions)
I will post any more info if you ask for it.
Thank you for any help
