Currently i have the UIPanel springing on click to center. What if i want to spring it to a different position besides the center. I was thinking of little bit offset to the left.
right now i m using this calculations for my buttons in the panel.
Vector3 newpos = _dPanel.transform.worldToLocalMatrix.MultiplyPoint3x4(transform.position);
SpringPanel.Begin(_dPanel.gameObject,-newpos,10.0f);