Hi there
I've used NGUI to much enjoyment for about a month now. I am making a platform game and have now run into an issue with the controls. I have a left and a right button which can be moved between seamlessly, however the lack of OnHover, or similar, on mobile devices makes this complicated without making my own button functionality, which wouldn't be too much of a hassle, but it just seems counterproductive now that I use NGUI for anything else GUI related. The problem is that the button must change from pressed to non-pressed and viceversa when a finger enters the button, no matter if you slide unto it or press down on it. When sliding unto it no events catches it, and if clicked and sliding off it no event catches it, resulting in it being stuck in a state appearance until lifting the finger.
How would you normally go about doing this? Usually I would just test if a finger was inside the Rect or not, but then I really can't take advantage of NGUI's nice button animations (or can I?). Any input is appreciated thanks