Hello all,
I have some simple Tween position scripts on my panels to move them on and off the screen. When the appropriate button is pressed it will trigger these tweens.
Each of these tweens has an animation curve and a duration. The duration will work the first time the animation is played, but anytime after that it will just "warp" to the position, ignoring the duration and/or animation curve (This is setup all in the Unity inspector)
I did see a few posts on this issue, and it was said to be addressed in a earlier version of NGUI. I am using the latest version and it does not appear to be fixed.
Anyone see this problem? This seems straightforward, am I missing something?
Thanks!