Hi There,
I think I have the layer stuff sorted. I'm using a 3D Camera for the scene and a seperate 2d camera for the UI.
I sorted all the layer stuff with the help of Petey's video -
http://www.youtube.com/watch?v=oTmNugGGwXoI'm not too good with dept, culling masks etc - but I think I get that bit now.
However,
I still can't get any events to fire when I click / touch an image button/label/whatever
I put the basic script with the simple code
OnPress(){ Debug.Log ("result!!!"); }
and I get nothing on the Console when I click on it in game view, or touch it on screen on Android Remote. (this is an Android project)
I've tried changing "Event Receiver Mask" in the UICamera script - and I've tried having the UICamera only on my main 3D camera, or just on the 2D UI one, or both. Nothing works.
I have the basic script applied to the Image Button, not the panel, or the UI root.
Here's my hierarchy
http://twitpic.com/9rxlpv/fullalso I've tried turning off my own TouchMessages script, doesn't make a difference
also UICamera.currentTouchID keeps outputting left clicks as -3 and then -100 from then on

?
I'm doing something horrendously stupid I'm almost sure of it, but if anybody could please help
