Author Topic: Atlases broken after upgrading Unity  (Read 2638 times)

nicolethenerd

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Atlases broken after upgrading Unity
« on: January 24, 2014, 12:39:49 PM »
Just upgraded Unity from 4.1.5 to 4.3.3.  Everything looks great except my sprites - they now seem to be all grabbing the next few pixels from the image next to them in the atlas.  New atlases I create in 4.3.3 are fine.  Is there a way to quickly regenerate all my atlases?

ArenMook

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Re: Atlases broken after upgrading Unity
« Reply #1 on: January 25, 2014, 12:01:10 AM »
If you have source textures, certainly. Just select all, and add them to the atlas via the atlas maker. Were any other atlases affected side from yours? NGUI's default ones, for example?