Hi, Aren, Hi all,
I'm pretty new to Unity, just couple of month so sorry if I ask something stupid. I've just bought Tnet and MPGSK kit and I'm starting play with them, before try with TNET I've made a prototype with uLink (Auth Server) that was easy to understand from my point of view.
This is the problem: I'm trying to create a bullet... When the fire button was pressed I create a tnObject, there is a way from the bullet object to send damage message to objects near the explosion radius?
thx
Dasca