Right and my previous reply stands. Use a script on the generic event handler.
I repeatly try to understand how UICamera.genericEventHandler work in this specific case but eventually unsuccessful.
I even do not know what the steps should I follow to fullfill this purpose.
Even if I get a gamebobject and set(this.gameobject = UICamera.genericEventHandler) this object be UICamera.genericEventHandler, what is the following? Do something in Ondragover() ? I can change icon inside this function?
Also, UICamera.genericEventHandler can be set on any object? Because I have a lot confusing on how to use these specific coding to get my job done. I really hope that you can explain to me in detail.
Maybe one of example appear to tell me when I drag one icon and this icon would change something continously and accordingly base on the different surface on screen, so I can take out my confusing.
Please! This is not because my scripting is not good. It is because I don't know how to use your script to mix on my other scripts.
I know how to change icon. I know how to use raycast to check what I touch. But I don't know how to do on dragging with certain situation.
Sorry, I hope this probelm would not disturb you a lot too. Thanks and hopefully you would use some time to help me solve this probelm.