Hey guys!
I have a question about how i can trigger an NGUI onscreen Button Press.
at the moment i have the following behavior:
I am entering a box collider with trigger and the red dot on top of the barrel is turning into the same graphic as the onscreen button, works perfect so far.

so, i have this red circle that indicates that you can interact with the object and when you are in the area of the trigger, it just gets bigger. what i want to do now is, that i can press the big A button on the down right and it throws out a debug message.
how can i let the NGUI button and the trigger interact with each other? I think i have to put "some" script on that trigger and not on the button right?
Greets,
Kevin