I have an Object with a UIPanel and UIRoot. Under that I have two sprites.
When I move the UIPanel object, in code by moving the transform's local position, it appears to move fine but the underling sprites move as if the UIPanel's position was integer based. IE: they 'pop' from position to position.
I'm lerping between a Vec3( -53, 41, 0) and Vec3( -51, 41, 0) and in code this works fine. Transitioning from -53 to -51 over time, but the visiuals look as if it popped from -53 to -52 to -51 without hitting any points inbetween.
Any one have any suggestions?