I apologize for my poor English writing and my noobish question.
If I attach a Tween Position script component to a game object and want to enable the script with codes from another script, how may I do so?
Basically I'm just trying to press escape using Input.GetKeyDown(KeyCode.Escape) to open up a menu that tweens from out of the screen.
I know I can use TweenPosition.Begin(gameObject, 2f, Position), but is it possible to have the Tween Position component play backwards with codes instead?
It doesn't seem like there are as much options like "Animation Curve" if I'm just using TweenPosition.Begin.
Maybe something like the UITweener.PlayReverse() can be my solution? I'm not sure how to use it if so.
Thanks!