Author Topic: _UIDrawCall [ButtonsNGUIAtlas] ????  (Read 2145 times)

chiltonwebb

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_UIDrawCall [ButtonsNGUIAtlas] ????
« on: September 04, 2014, 11:22:35 PM »
Hi,

I get this weird _UIDrawCall [ButtonsNGUIAtlas] object in one of my scenes. Not the other ones. Is this a 2.x glitch of some kind?

-Chilton

Nicki

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Re: _UIDrawCall [ButtonsNGUIAtlas] ????
« Reply #1 on: September 05, 2014, 02:48:22 AM »
In NGUI 2, you could expose drawcalls on panels by checking "show geometry" on the panel; this would make objects as those appear. Try to search for t:UIPanel in the hierarchy and check your panels and untick that show geometry.

chiltonwebb

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Re: _UIDrawCall [ButtonsNGUIAtlas] ????
« Reply #2 on: September 06, 2014, 02:07:55 AM »
Yep, that did the trick. It was the debug info popup.

Thanks!

-Chilton