Author Topic: Unity 5 Bugs  (Read 12246 times)

10FingerArmy

  • Newbie
  • *
  • Thank You
  • -Given: 0
  • -Receive: 0
  • Posts: 8
    • View Profile
Unity 5 Bugs
« on: October 30, 2014, 05:15:10 PM »
I imported my project into Unity 5.0b9. Some scripts in the NGUI samples have compile errors so I deleted them and then NGUI works. I have a weird effect though. All letters in my font are rotated, see screenshot below. Does anybody have an idea what could be the reason and what an easy way to fix this would be?

smt

  • Newbie
  • *
  • Thank You
  • -Given: 0
  • -Receive: 0
  • Posts: 1
    • View Profile
Re: Unity 5 Bugs
« Reply #1 on: October 31, 2014, 12:52:41 PM »
I have the same problem. With most of the texts i can mirror it and then they will displayed correctly, but some characters are still rotated or in a different size.

Does anybody has a solution for this?

Sascha

ArenMook

  • Administrator
  • Hero Member
  • *****
  • Thank You
  • -Given: 337
  • -Receive: 1171
  • Posts: 22,128
  • Toronto, Canada
    • View Profile
Re: Unity 5 Bugs
« Reply #2 on: November 01, 2014, 07:32:03 AM »
I gave beta 11 a try. It doesn't even auto-upgrade the scripts anymore. It seems like it gets worse and worse with every revision.

pstpetrov

  • Newbie
  • *
  • Thank You
  • -Given: 2
  • -Receive: 0
  • Posts: 5
    • View Profile
Re: Unity 5 Bugs
« Reply #3 on: November 01, 2014, 12:54:21 PM »
Aren,
For new development, do you recommend that we stick with Unity 4.5 and the latest NGUI while this is sorted out?
Petar

ArenMook

  • Administrator
  • Hero Member
  • *****
  • Thank You
  • -Given: 337
  • -Receive: 1171
  • Posts: 22,128
  • Toronto, Canada
    • View Profile
Re: Unity 5 Bugs
« Reply #4 on: November 02, 2014, 03:21:26 AM »
It's never a good idea to use betas for anything serious.

Fireball14

  • Newbie
  • *
  • Thank You
  • -Given: 2
  • -Receive: 1
  • Posts: 23
    • View Profile
Re: Unity 5 Bugs
« Reply #5 on: November 04, 2014, 09:27:45 AM »
Unity b11 same problem, any news about this bug? Dose anyone found any solution?

ArenMook

  • Administrator
  • Hero Member
  • *****
  • Thank You
  • -Given: 337
  • -Receive: 1171
  • Posts: 22,128
  • Toronto, Canada
    • View Profile
Re: Unity 5 Bugs
« Reply #6 on: November 04, 2014, 10:46:38 AM »
I will look into it once Unity fixes the auto-upgrade problem that they broke.

Fireball14

  • Newbie
  • *
  • Thank You
  • -Given: 2
  • -Receive: 1
  • Posts: 23
    • View Profile
Re: Unity 5 Bugs
« Reply #7 on: November 04, 2014, 11:40:16 AM »
Thx, realy looking forward to it  :)

10FingerArmy

  • Newbie
  • *
  • Thank You
  • -Given: 0
  • -Receive: 0
  • Posts: 8
    • View Profile
Re: Unity 5 Bugs
« Reply #8 on: November 04, 2014, 03:57:06 PM »
I don't want to spoil the party, but since we already managed to get NGUI running in b11 what exactly is the reason you cannot reproduce it? Wouldn't it simply be a matter of importing it like we did and checking why the error occurs? Then we could already continue with our projects :-) I don't see it being related to an auto-update. Doesn't auto-update only fix compiler incompatibilities?

Ugur

  • Jr. Member
  • **
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 60
    • View Profile
Re: Unity 5 Bugs
« Reply #9 on: November 04, 2014, 11:27:35 PM »
The auto updating scripts does not work with the latest beta when having NGUI 3.7.5 in the project and the scripts for that should be auto upgraded. I filed a bug report on that one.
That said: so since the auto updating script failed initially, i then restarted the editor and started manually fixing the issues and then after fixing a good amount of them that way, i then closed the editor again, opened it again and chose to try it again with the auto updater and then it worked.
So then i got it all updated =)
So the auto updater was seemingly getting stuck somewhere and manually fixing that one issue then made it be possible to run through for the rest.


As bottomline though, yes, after auto updating, still flipped letters in ngui labels :I =)

Ugur

  • Jr. Member
  • **
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 60
    • View Profile
Re: Unity 5 Bugs
« Reply #10 on: November 04, 2014, 11:36:52 PM »
@Aren: i sent you a pm with NGUI with the scripts updated for U5B11, hope it helps =)

Fireball14

  • Newbie
  • *
  • Thank You
  • -Given: 2
  • -Receive: 1
  • Posts: 23
    • View Profile
Re: Unity 5 Bugs
« Reply #11 on: November 05, 2014, 07:43:00 AM »
OK something strange here. I just manually updated my small subproject on anther PC, and ...its fine.  :-\
I don't know what went wrong...or right but it works.
PS I did not used autoupdater at all...just mass replace of visual studio 13.
« Last Edit: November 05, 2014, 07:56:31 AM by Fireball14 »

Fireball14

  • Newbie
  • *
  • Thank You
  • -Given: 2
  • -Receive: 1
  • Posts: 23
    • View Profile
Re: Unity 5 Bugs
« Reply #12 on: November 05, 2014, 10:47:31 AM »
Ok i found what causing problem.
If you use NGUI type font, than its all good. No problems, but if you use Unity type font then you will get letters rotated.
Hope this helps.

ArenMook

  • Administrator
  • Hero Member
  • *****
  • Thank You
  • -Given: 337
  • -Receive: 1171
  • Posts: 22,128
  • Toronto, Canada
    • View Profile
Re: Unity 5 Bugs
« Reply #13 on: November 06, 2014, 01:48:48 AM »
Thanks Ugur, I was able to track down the cause for the flipped letters. Current NGUI version in the Pro repository compiles on U5 without issues and the dynamic font is printed properly.

Ugur

  • Jr. Member
  • **
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 60
    • View Profile
Re: Unity 5 Bugs
« Reply #14 on: November 07, 2014, 02:27:03 AM »
Ok, nice, thanks =)