Has anyone seen an issue like the image below ?
We just turned on Interstitial iAds and as you can see it's sticking 1/3rd the way off the top of the screen.
If I rotate my iPad to Portrait the ad updates itself and fills 100% of the screen, making me think Apple thought the iPad was in Portrait mode.
*but* our game is Landscape only.
This issue happens even if I change it to build Landscape Left only, no-Auto Rotate (usually it's Right+Left).
We don't do anything ourselves in the code to adjust the ScreenOrientation (there are some Unity iOS8 bugs for fixing in v4.6.1 for issues related to that). Can anyone think of a NGUI setting that's tripping us up here ? I'm wondering if we've made a mistake with FixedSizeOnMobiles or something ? or is this a known Unity v4.5 + XCode6 issue related to that bug mentioned above ?
Thanks.
