Hi, I am making an game in which a users image will appear loaded from external server and placed on a NGUI texture. This image is a square rectangle and a s such works just fine, but... I would like to show the image as round. I have come so far to think that it has to do with shaders, but I have never worked with shaders before and have no idea where to start or if its the correct way to do. Maybe there is a easier way to approach this.
Hoping for help in this matter and any help is appreciated :-)
Thanks in advance.