Author Topic: [RESOLVED] Blurry Sprites in WebGL Build  (Read 4606 times)

iron59

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[RESOLVED] Blurry Sprites in WebGL Build
« on: April 20, 2015, 10:35:23 AM »
Good day. This is the first time that I'm using NGUI for WebGL builds. It seems that the sprites rendered in WebGL are noticeably blurry. I compared this with a PC build. I've atttached some screenshots for reference. Do you have any suggestions on how to resolve this? Thank you very much. :)
« Last Edit: April 21, 2015, 11:19:53 AM by iron59 »

ArenMook

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Re: Blurry Sprites in WebGL Build
« Reply #1 on: April 20, 2015, 08:15:03 PM »
Check your quality settings. Your WebGL is set to Fastest, which reduces texture quality.

iron59

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Re: Blurry Sprites in WebGL Build
« Reply #2 on: April 21, 2015, 11:19:20 AM »
Oops. I overlooked that setting. Problem solved. Thank you. :)