Author Topic: Rebuild atlas button?  (Read 5634 times)

getluky

  • Guest
Rebuild atlas button?
« on: August 15, 2012, 01:39:13 PM »
In the Atlas Maker pane, it would be nice if a delta between the selected properties and selected atlas settings would also cause the Add/Update all button to show up. I would like to rebuild an existing atlas with the custom packer, but in order to do so, it looks like I need to either delete or add a texture.

ArenMook

  • Administrator
  • Hero Member
  • *****
  • Thank You
  • -Given: 337
  • -Receive: 1171
  • Posts: 22,128
  • Toronto, Canada
    • View Profile
Re: Rebuild atlas button?
« Reply #1 on: August 15, 2012, 08:50:23 PM »
I'm not sure what you mean. Delta between selected properties and atlas settings?

ryan

  • Jr. Member
  • **
  • Thank You
  • -Given: 0
  • -Receive: 1
  • Posts: 90
    • View Profile
Re: Rebuild atlas button?
« Reply #2 on: August 15, 2012, 11:53:59 PM »
I think the suggestion is that we be able to have the atlas maker rebuild an atlas with a different packer, different padding, etc without having to add or remove a sprite.  It's a minor inconvenience, easy enough to work around, but probably also easy enough to fix.

ArenMook

  • Administrator
  • Hero Member
  • *****
  • Thank You
  • -Given: 337
  • -Receive: 1171
  • Posts: 22,128
  • Toronto, Canada
    • View Profile
Re: Rebuild atlas button?
« Reply #3 on: August 16, 2012, 12:43:50 AM »
Ah

nah0y

  • Sr. Member
  • ****
  • Thank You
  • -Given: 1
  • -Receive: 2
  • Posts: 430
  • \o/
    • View Profile
Re: Rebuild atlas button?
« Reply #4 on: August 16, 2012, 03:45:47 AM »
+1 for this !

Useful some times.

Malzbier

  • Jr. Member
  • **
  • Thank You
  • -Given: 0
  • -Receive: 0
  • Posts: 93
    • View Profile
Re: Rebuild atlas button?
« Reply #5 on: August 16, 2012, 07:15:11 AM »
+1
my workaround is to update a non changed sprite.
But a update Button wild be nice

getluky

  • Guest
Re: Rebuild atlas button?
« Reply #6 on: August 16, 2012, 11:23:23 AM »
I think the suggestion is that we be able to have the atlas maker rebuild an atlas with a different packer, different padding, etc without having to add or remove a sprite.  It's a minor inconvenience, easy enough to work around, but probably also easy enough to fix.

Yes, this is exactly it. Thank you for stating it more clearly. :)