Hi there! I just upgraded to TNet 3 last night. I finished upgrading the Unity portion last night and now I'm about to start with the dedicated server. It doesn't compile even after moving the TNet assets over (Common, LZMA and Server).
The solution is looking for "TNProperty.cs" under the Common folder, which doesn't appear to exist anywhere. I removed this and replaced it with "TNFieldOrProperty.cs" and that seems to initially work.
Also, in the TNFieldOrProperty.cs" class, line 348 throws an error that GetProperty doesn't exist. Changing this to GetFieldOrProperty seems to work initially as well.
Aren, just wanted to give you a heads up and ask if this is a correct fix? Thanks!