Importing 'Assets/GUI/Atlas/GUIAtlas.png'
0. AtlasProcessor.OnPreprocessTexture() at Assets/GUI/Editor/AtlasProcessor.cs:10
1. UnityEditor.AssetDatabase.ImportAsset()
2. NGUIEditorTools.MakeTextureReadable() at Assets/Plugins/NGUI/Scripts/Editor/NGUIEditorTools.cs:457
3. NGUIEditorTools.ImportTexture() at Assets/Plugins/NGUI/Scripts/Editor/NGUIEditorTools.cs:512
4. NGUIEditorTools.ImportTexture() at Assets/Plugins/NGUI/Scripts/Editor/NGUIEditorTools.cs:532
5. UIAtlasMaker.ExtractSprites() at Assets/Plugins/NGUI/Scripts/Editor/UIAtlasMaker.cs:493
6. UIAtlasMaker.OnGUI() at Assets/Plugins/NGUI/Scripts/Editor/UIAtlasMaker.cs:1013
Importing 'Assets/GUI/Atlas/GUIAtlas.png'
0. AtlasProcessor.OnPreprocessTexture() at Assets/GUI/Editor/AtlasProcessor.cs:10
1. UnityEditor.AssetDatabase.ImportAsset()
2. NGUIEditorTools.MakeTextureAnAtlas() at Assets/Plugins/NGUI/Scripts/Editor/NGUIEditorTools.cs:499
3. NGUIEditorTools.ImportTexture() at Assets/Plugins/NGUI/Scripts/Editor/NGUIEditorTools.cs:513
4. NGUIEditorTools.ImportTexture() at Assets/Plugins/NGUI/Scripts/Editor/NGUIEditorTools.cs:532
5. UIAtlasMaker.ExtractSprites() at Assets/Plugins/NGUI/Scripts/Editor/UIAtlasMaker.cs:530
6. UIAtlasMaker.OnGUI() at Assets/Plugins/NGUI/Scripts/Editor/UIAtlasMaker.cs:1013
Importing 'Assets/GUI/Atlas/GUIAtlas.png'
0. AtlasProcessor.OnPreprocessTexture() at Assets/GUI/Editor/AtlasProcessor.cs:10
1. UnityEditor.AssetDatabase.ImportAsset()
2. NGUIEditorTools.MakeTextureReadable() at Assets/Plugins/NGUI/Scripts/Editor/NGUIEditorTools.cs:457
3. NGUIEditorTools.ImportTexture() at Assets/Plugins/NGUI/Scripts/Editor/NGUIEditorTools.cs:512
4. UIAtlasMaker.UpdateTexture() at Assets/Plugins/NGUI/Scripts/Editor/UIAtlasMaker.cs:570
5. UIAtlasMaker.UpdateAtlas() at Assets/Plugins/NGUI/Scripts/Editor/UIAtlasMaker.cs:689
6. UIAtlasMaker.OnGUI() at Assets/Plugins/NGUI/Scripts/Editor/UIAtlasMaker.cs:1027
Importing 'Assets/GUI/Atlas/GUIAtlas.png'
0. AtlasProcessor.OnPreprocessTexture() at Assets/GUI/Editor/AtlasProcessor.cs:10
1. UnityEditor.AssetDatabase.Refresh()
2. UIAtlasMaker.UpdateTexture() at Assets/Plugins/NGUI/Scripts/Editor/UIAtlasMaker.cs:582
3. UIAtlasMaker.UpdateAtlas() at Assets/Plugins/NGUI/Scripts/Editor/UIAtlasMaker.cs:689
4. UIAtlasMaker.OnGUI() at Assets/Plugins/NGUI/Scripts/Editor/UIAtlasMaker.cs:1027
Importing 'Assets/GUI/Atlas/GUIAtlas.png'
0. AtlasProcessor.OnPreprocessTexture() at Assets/GUI/Editor/AtlasProcessor.cs:10
1. UnityEditor.AssetDatabase.ImportAsset()
2. NGUIEditorTools.MakeTextureAnAtlas() at Assets/Plugins/NGUI/Scripts/Editor/NGUIEditorTools.cs:499
3. NGUIEditorTools.ImportTexture() at Assets/Plugins/NGUI/Scripts/Editor/NGUIEditorTools.cs:513
4. UIAtlasMaker.UpdateTexture() at Assets/Plugins/NGUI/Scripts/Editor/UIAtlasMaker.cs:583
5. UIAtlasMaker.UpdateAtlas() at Assets/Plugins/NGUI/Scripts/Editor/UIAtlasMaker.cs:689
6. UIAtlasMaker.OnGUI() at Assets/Plugins/NGUI/Scripts/Editor/UIAtlasMaker.cs:1027