I would like to use the same sprite or atlas in my scene and in my NGUI Interface.
I created an Atlas to use a NGUI sprite on my NGUI Interface.
I created an Sprite Renderer on a Prefab to instantiate it on my Unity scene.
So I have two differents pictures.
Is it possible to use the NGUI Atlas on my Unity Sprite Renderer ? Or is it possible to use my Unity Sprite on NGUI interface ?
And how can I do it ?