Hi there,
I'm using NGUI on a Gear VR app with "3D World" Event Type, and was wondering if I could use the VR Camera to trigger OnHover and all other built-in ngui events.
I understand NGUI uses Input.MousePosition to check for events like Hover, but I'd like to use a fixed "center" position from vr camera instead.
there is a MousePosition provided by Gear VR , but it's used for the touchpad on the side, which does not behave like a mouse cursor at all, and I don't want to trust its values, since they don't necesary match the center of screen all the times.
any insights on this?
thanks