I am trying to achieve an effect where the background UI gets blurred when a window is opened up.
I have two 2D UI cameras and I am adding a new UI element to the camera in front while at the same time activating a blur image effect on the camera which is behind. However the blur effect always blurs the whole screen instead only the content from the camera which it is on.
Is this an approach that is supported by NGUI or should I find a different way of blurring parts of my UI? Any other hints how to achieve a nicely blurred background effect would be appreciated.