ive created new scene with a new 2D UI then adding a sprite to the screen added an anchor
my first question is why is the root UI different size to the actuall screen size
seconds question why does the anchor attach itsself to the root UI rather than the actual screen size
the reason i ask this is because the uiRoot never changes its dimensions whereas the screen size changes depending on the screen size of your phone,ipad or whatever device you have
so with this scenario the sprite never actually moves, therefore i could never make an app that will work on all devices
Unity UI works straight out the bag with no problems