Author Topic: UIAtlas missing New Sprite button  (Read 3946 times)

sonofbryce

  • Guest
UIAtlas missing New Sprite button
« on: October 24, 2012, 06:54:40 PM »
Hello, I've been using NGUI for the past 6 months or so. I recently released a game with it. I'm starting a new project and updated NGUI but I'm having some problems creating a UIAtlas and sprites.

Here's the steps I'm doing:
  • Create a GameObject and attach UIAtlas
  • Attach a material with my texture atlas sheet
  • No 'new sprite' button is appearing on the UIAtlas component

Here's what it looks like...


It's been a while since I've started from scratch so I'm not sure if I'm missing something. I updated the files from the Asset Store to make sure it was up to date as well.

Also when using the Example UIAssets, the clone buttons don't appear to be working correctly as well. Really glitchy. Am I the only person having this problem? Any solutions?

Thanks.  ;)
« Last Edit: October 24, 2012, 06:56:27 PM by sonofbryce »

ArenMook

  • Administrator
  • Hero Member
  • *****
  • Thank You
  • -Given: 337
  • -Receive: 1171
  • Posts: 22,128
  • Toronto, Canada
    • View Profile
Re: UIAtlas missing New Sprite button
« Reply #1 on: October 24, 2012, 07:28:13 PM »
Just use the Atlas Maker tool. Open it, select the textures you want to be in the atlas, and click the Create button.

sonofbryce

  • Guest
Re: UIAtlas missing New Sprite button
« Reply #2 on: October 24, 2012, 08:08:17 PM »
Ok cool, I got it to work by using the asset created with the AssetMaker. Thanks!