Author Topic: Generate Square Textures  (Read 13291 times)

NMD

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Re: Generate Square Textures
« Reply #15 on: March 17, 2013, 12:37:27 AM »
I want PVR to compress it :) In iPad3 it's crazy not to compress, particularly because with proper padding you really can't tell the difference between PVRTC and RGBA32 in a 10 inch screen (gradients are still an issue).

Just tested compressing a texture in Unity 4.0, and Unity automatically stretches it in iOS (I guess no more auto conversion to RGBA32). The problem is that NGUI doesn't know how to handle this, and all sprites get chopped. A "Force Square" field would really be handy in these cases.

I'm having this same issue. Simply for the sake of nGui being iOS friendly I would suggest this. Fyi, another very popular 2D plug in for unity offers the force to square option.

Nicki

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Re: Generate Square Textures
« Reply #16 on: March 17, 2013, 09:42:02 AM »
This will likely be in the next release as it is on the pro version now.