I was wondering if there is any way to brighten a UISprite in NGUI?
I am trying to color cycle a UISprite using its mColor property. This works fine for tinting the sprite darker, but it does not allow me to brighten the sprite at all, not even when I override the mColor to use out of bounds numbers (like mColor.r=3.0f;).
Does NGUI support brightening sprites? If not, is there a suggested workaround (maybe a shader that works nicely with NGUI and allows me to brighten)? Or is there anyway to modify how UISprite uses mColor when it draws so that I could get it to work in reverse for a couple sprites?
If anyone has any advice I would love to hear it. Thank you.
~chris