NGUI has the ability to put a shadow and outline on text, great, but it's rather limited.
What's the easiest way to put an effect on dynamic text in NGUI?
Are there shaders for this or does each font bitmap need to be custom created to get the look I want?
And is there any way to get your text to use a certain texture? If you look at the 'Tasharen' logo at the top left of this screen, the word 'Tasharen' has a white/stone sort of texture, how can all these effects be achieved dynamically in Unity?
Thanks