Author Topic: Depth issues with NGUI 3.0.8  (Read 3555 times)

rextr

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Depth issues with NGUI 3.0.8
« on: December 28, 2013, 12:34:48 PM »
Hi, I have upgraded from 3.0.7f3 to 3.0.8. The first thing I have noticed is that it has some problems with depth ordering. Some sprites were drawn on top of others although they have a lower depth values. Bots sprites are on the same panel and share the same atlas. Just FYI.

Here is more info, if that helps:
-The problem seems to occur with the sprites that are disabled at start and became enabled later.
-The problem vanishes when I interact with the UI in runtime ( enabling or disabling the checkbox for example)

Regards.
« Last Edit: December 28, 2013, 12:44:49 PM by rextr »

ArenMook

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Re: Depth issues with NGUI 3.0.8
« Reply #1 on: December 28, 2013, 04:01:54 PM »
I could use some more details to go on here. How can I reproduce this on my end?