I have an NGUI UI with a 3 x 3 grid of crosshairs that overlays a first person view. That all works great, but now I need to be able to do/show stuff when each of those 9 crosshairs overlays an object in the 3D world.
Maybe put simpler, how do I detect when an NGUI element is over a 3D gameobject, and then get info about that 3D object?
I'm usually pretty good at figuring stuff out, but I'm at a loss here of where to even start. Any ideas or direction is greatly appreciated!!