Hello,
i have created a grid and in the grid is a gameoject(itemtile). In the gameobject is a background sprite and a 3d object (hair/shape).
Now my problem is when i create a sprite, disappears the 3d item. When i deactivate the sprite then the 3dobject is visible again etc. (picture)
Shader of the 3d object is transparent diffuse. When i change the shader in transparent/cutout/diffuse then it works but this shader looks terrible.
In an old ngui version (2.6.1e) is a 3d object with transparent diffuse shader no problem.
Can any one tell me what's changed in the new versions of ngui? Or can any on tell me whats wrong here?
Thanks
ice