Hello.
I have two 2-D UIs in my scene - one in the foreground and one in the background. Both have their own camera, with the foreground camera depth being greater than the background camera depth.
The foreground UI has many different invisible buttons on it that take up the entire screen. Depending on which area the screen is clicked, different sounds play.
The background UI has other moving, visible widgets on it that react differently when clicked.
The problem I have is that the foreground UI intercepts all of the touch events, and the background UI will not receive any. What is the best way to 'forward' the touch event to the background UI camera so that it can handle the event as well?
Thank you!