Author Topic: UIButton (old image button part) bug  (Read 2891 times)

PierreDM

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UIButton (old image button part) bug
« on: March 06, 2014, 04:59:54 AM »
Good Morning,

So the problem appears recently with the 3.5.3 version and the fusion of the "image button" and "button".

Now when I set the "Normal" sprite state on UIButton (by the interface I do not try in script), and when I save the scene, or click on the apply button to save the prefab asset, the sprite change for the sprite I register in the "Disabled" state.

I saw some issues reported by other users linked to the new UIButton but not this one, so can you check it ? Or explain me some directions ?

Thank you in advance.

PierreDM

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Re: UIButton (old image button part) bug
« Reply #1 on: March 06, 2014, 05:35:40 AM »
Ok it is not really a bug... What I describe it is true if there is no box collider set, but like is a button, it needs a box collider, and in this condition I do not have the bug anymore.