Welcome,
Guest
. Please
login
or
register
.
April 19, 2026, 02:52:35 PM
Home
Help
Search
Login
Register
Tasharen Entertainment Forum
»
Support
»
NGUI 3 Support
»
Animated Labels
« previous
next »
Print
Pages: [
1
]
Author
Topic: Animated Labels (Read 4154 times)
vidjogamer
Newbie
Thank You
-Given: 0
-Receive: 0
Posts: 48
Animated Labels
«
on:
April 13, 2014, 06:25:24 AM »
Is it possible to animated individual letters in a label?
Logged
ArenMook
Administrator
Hero Member
Thank You
-Given: 337
-Receive: 1171
Posts: 22,128
Toronto, Canada
Re: Animated Labels
«
Reply #1 on:
April 13, 2014, 06:37:00 AM »
If you derive from UILabel and change its OnFill function you can do whatever you want.
Logged
vidjogamer
Newbie
Thank You
-Given: 0
-Receive: 0
Posts: 48
Re: Animated Labels
«
Reply #2 on:
April 13, 2014, 09:40:36 AM »
Thank you Aren. Does OnFill get called every frame?
Logged
ArenMook
Administrator
Hero Member
Thank You
-Given: 337
-Receive: 1171
Posts: 22,128
Toronto, Canada
Re: Animated Labels
«
Reply #3 on:
April 14, 2014, 02:52:43 AM »
Nope, it gets called when the widget needs to rebuild its geometry, which happens when the draw call needs to change. UIWidget.MarkAsChanged() will mark the widget as needing to be rebuilt.
Logged
Print
Pages: [
1
]
« previous
next »
Tasharen Entertainment Forum
»
Support
»
NGUI 3 Support
»
Animated Labels