Hey all,
I've run into some strange server issues. Last week I had ~20 users in a channel and everything worked fine. This week I did the same thing, but after a certain point we'd start losing users all at the same time. The only output from the server was that people had timed out (or just disconnected) and the occasional "<ProcessPlayerPacket>an attempt was made to move the position before the beginning of the stream" error.
Any idea whats going on? I decided to blame it on my PC (since it's acting as the sole server) and am testing with a cloud server soon.
Also, what's the best way to stress test these things? Any tools y'all use?
Thanks!