Hi,
I don't seem to be able to be able to set unified anchors correctly when in "portait" mode. I was going to attach a project but its fairly simple to reproduce...
(Version 3.5.9)
1. Add portrait (1536 x 2048) resolution to the list of game resolutions, use that resolution
2. Add Coloured Button from the NGUI prefabs into an empty scene (this creates the UIRoot and camera etc)
3. Set the screen height in the UIRoot to 2048.
4. Set the anchor of the button UISprite to "Unified", by default the buttons are anchored to the UIRoot center
5. Drag the button to the top right corner of the screen, hit play and confirm the button appears where expected (wysiwyg)
6. Change the anchoring of the button's UISrpite to the "Target's Right" for the left and right and "Target's Top" for the bottom and the top. Run the project and the button jumps to the top center not the top right as expected.
Thanks